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/ GameStar Special 2004 March / GSSH0304CD1.iso / Freelancer / Evolutions / Evolutions.exe / FreelancerEvolutions127.zip.flmod / Freelancer - Evolutions127 / DATA / UNIVERSE / SYSTEMS / BR01 / BASES / ROOMS / br01_02_deck.ini next >
INI File  |  2003-08-29  |  2KB  |  95 lines

  1. [Room_Info]
  2. set_script = Scripts\Bases\li_08_Deck_hardpoint_01.thn
  3. scene = all, ambient, Scripts\Bases\li_08_Deck_ambi_int_01.thn
  4. animation = Sc_loop
  5.  
  6. [Spiels]
  7. CommodityDealer = manhattan_commodity_spiel
  8. EquipmentDealer = manhattan_equipment_spiel
  9.  
  10. [Room_Sound]
  11. ambient = ambience_deck_space_smaller
  12.  
  13. [PlayerShipPlacement]
  14. name = X/Shipcentre/01
  15.  
  16. [Camera]
  17. name = Camera_0
  18.  
  19. [Hotspot]
  20. name = IDS_HOTSPOT_DECK
  21. behavior = ExitDoor
  22. room_switch = Deck
  23.  
  24. [Hotspot]
  25. name = IDS_HOTSPOT_BAR
  26. behavior = ExitDoor
  27. room_switch = Bar
  28.  
  29. [Hotspot]
  30. name = IDS_HOTSPOT_COMMODITYTRADER_ROOM
  31. behavior = VirtualRoom
  32. room_switch = Trader
  33.  
  34. [Hotspot]
  35. name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM
  36. behavior = VirtualRoom
  37. room_switch = Equipment
  38.  
  39. [Hotspot]
  40. name = IDS_NN_REPAIR_YOUR_SHIP
  41. behavior = Repair
  42. virtual_room = Deck
  43.  
  44. [Hotspot]
  45. name = IDS_DEALER_FRONT_DESK
  46. behavior = FrontDesk
  47. state_read = 1
  48. state_send = 2
  49. virtual_room = Trader
  50.  
  51. [Hotspot]
  52. name = IDS_HOTSPOT_COMMODITYTRADER
  53. behavior = StartDealer
  54. state_read = 2
  55. state_send = 1
  56. virtual_room = Trader
  57.  
  58. [Hotspot]
  59. name = IDS_DEALER_FRONT_DESK
  60. behavior = FrontDesk
  61. state_read = 1
  62. state_send = 2
  63. virtual_room = Equipment
  64.  
  65. [Hotspot]
  66. name = IDS_HOTSPOT_EQUIPMENTDEALER
  67. behavior = StartEquipDealer
  68. state_read = 2
  69. state_send = 1
  70. virtual_room = Equipment
  71.  
  72. [Hotspot]
  73. name = IDS_EQUIPMENT_ROOM_RIGHT
  74. behavior = MoveRight
  75. state_read = 2
  76. state_send = 1
  77. virtual_room = Equipment
  78.  
  79. [Hotspot]
  80. name = IDS_NN_REPAIR_YOUR_SHIP
  81. behavior = Repair
  82. virtual_room = Equipment
  83.  
  84. [Hotspot]
  85. name = IDS_HOTSPOT_SHIPDEALER_ROOM
  86. behavior = VirtualRoom
  87. room_switch = ShipDealer
  88.  
  89. [Hotspot]
  90. name = IDS_HOTSPOT_SHIPDEALER
  91. behavior = StartShipDealer
  92. state_read = 2
  93. state_send = 1
  94. virtual_room = ShipDealer
  95.